AudioGen · medium
Generate everyday sounds and environmental audio from descriptions.
GenerationOpen-source code1.5B
- Start here
- Describe a recognizable sound event and its setting. Check whether the requested events actually happen, not only whether the texture sounds plausible.
- Training data
- AudioSet subset, BBC sound effects, AudioCaps, Clotho v2, VGG-Sound, FSD50K, Free To Use Sounds, Sonniss Game Effects, WeSoundEffects and Paramount Motion's Odeon collection.
- Training rights
- The model card lists research datasets and sound libraries with different terms; the weight license does not redistribute the original audio.
- License & output terms
- AudioCraft code: MIT. Weights: CC BY-NC 4.0.
- Limitations
- Research-oriented sound effects, not a dedicated full-song generator; limited long-range event control.
- Technique
- Autoregressive audio tokens
- Runtime
- Local AudioCraft inference; 1.5B parameter medium checkpoint.
- Parameters
- 1.5B
Sources reviewed . Training and rights notes summarize provider disclosures. A model license does not clear every source recording or generated output. Parameter counts refer to the named variant or component, not total runtime memory.