Connect your interface to your engine
Make controls drive the audio engine, reflect parameter changes, and restore saved settings. Reuse knobs, faders, meters, and scopes rather than building every control from scratch.
Explore the UI kit
Make controls drive the audio engine, reflect parameter changes, and restore saved settings. Reuse knobs, faders, meters, and scopes rather than building every control from scratch.
Explore the UI kitLet users request generated audio or MIDI within your product. For supported models, reuse job progress, cancellation, and result handling; we can build the adapter needed to connect your model.
Resolve audio, MIDI, or saved-state behavior that works in isolation but fails in the application or DAW. Add repeatable checks for the intended host, format, and operating system.
We work in your existing codebase and test the feature inside the product. Shared controls, audio contracts, model-job handling, and test tools can reduce the work your team has to assemble and maintain.
You receive the source changes, repeatable tests, setup instructions, and notes on dependencies and known limits. We agree what the feature needs to do with your technical owner before implementation.
Explore the developer toolsLearn how audio tools behave, preserve state and reach their intended hosts.

Audio programming · Free guides · Learn at your own pace
Write, test and refine a small audio effect with a clear musical purpose.
Explore the learning track
Denormals, allocation, smoothing and block boundaries
Read the guide
Making saved sessions come back exactly as they were
Read the guide
Targets, formats and what each one has been tested on
Read the guide
Keep the guides beside your next project. Read the free book at your own pace, with links to try the experiments online.
Download the free bookFAQ
Share the feature, your current stack, and where it needs to run. Tell us what already works, what is blocked, and the milestone you are working toward.
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