Room and Receiver
Place a source and stereo receiver in a prepared acoustic room.
Left
Right
Move the source, let the response finish, then strike. Microphones define stereo pickup; the meters show the actual output channels.
Press Play below to begin.
Strike position
Strike velocity
Size
Damping
Source X
Source Y
Receiver X
Receiver Y
Room mix
Parameter mappings
- Strike position
- instrument/strike.position (0 → 1)
- Strike velocity
- Captured in each strike event
- Size
- instrument/ir.size (0.5 → 2)
- Damping
- instrument/ir.damping (0.05 → 4)
- Source X
- room/source.x (0.01 → 0.99)
- Source Y
- room/source.y (0.01 → 0.99)
- Receiver X
- room/mic.x (0.01 → 0.99)
- Receiver Y
- room/mic.y (0.01 → 0.99)
- Room mix
- room/mix.dryWet (0 → 1)
Waiting for room telemetry. Markers show requested positions; the active response has a measured decay of —.