All modules
NOTEMIDI
DRUMSTEP
clocked MIDI drum sequencer
Live
Swing50%
Click
Velocity100
Lane / route
1234
BD
Kick: C2 · 36 · Ch 10
SD
Snare: D2 · 38 · Ch 10
CP
Clap: D#2 · 39 · Ch 10
RS
Rim: E2 · 40 · Ch 10
MT
Mid Tom: A2 · 45 · Ch 10
LT
Low Tom: F2 · 41 · Ch 10
CH
Closed Hat: F#2 · 42 · Ch 10
OH
Open Hat: A#2 · 46 · Ch 10
CY
Cymbal: C#3 · 49 · Ch 10
CB
Cowbell: G#3 · 56 · Ch 10
General MIDI
Density
55%
Syncopation
15%
Complexity
40%
Humanize
35%
#1
Style
Complexity45%
Energy62%
Variation25%
Fill20%
Layers55%
Dynamics45%
#1

Click a square for a hit, click again for an accent, and once more to clear it. Drag across a row to paint. Use the note target beside a row to route its role to any sampler note or MIDI channel.

MORPHING SAMPLE INSTRUMENT · 16 VOICES

TETRA BOX

Move through three material worlds. Every pad carries its own position, pitch, and voice policy.

IDLE
HOSTED ENGINE
Morph triangle
KIT POSITION
AMBERTEALVIOLET
AMBER67%TEAL17%VIOLET17%
Morph X
0.50
Morph Y
0.67
Vary
0.00

Kit moves together · drag the point to move all sixteen pads

Pads
NOTES GMKEYS 1234 / QWER / ASDF / ZXCV

MIDI note layout · 4×4 Maschine surface · click to strike · right-click to inspect

AMBIENCE BED
Ambience level
0.50
Pad 1 · Kick
KickCorner blend · original pitch
Pad 1 Tune
0.00
Pad 1 Gain
1.00
VOICE POLICYKit default · cut · layer
Output
Decay
1.00
Reverb
0.14
Level
0.80
DRY SIGNAL · 48 kHz
Drag the triangle to morph the kit · select a pad to tune its corner blendKit-wide voice policy is part of the typed module contract.